Phun


 * PHUN**
 * Area of Interaction: Human Ingenuity **
 * Unit Questions: How can I learn from trial and error, so I can improve my situation? **
 * Requirements: **
 * 1) ** Take the test on [|Skyward] . This is due Wednesday. Create a new page on your wiki and name it "PHUN". **
 * 2) ** Spend one day investigating PHUN. **
 * 3) ** Spend 5 days creating a Rube Goldberg, cartoon, game etc. **
 * 4) ** Your project should be about 15 minutes. I will negotiate on the time, but you need to prove to me that your project is amazing! I will mainly be checking your effort and and time that you put into this. **
 * 5) ** Be creative. **
 * 6) ** Take at least 4 screen shots and upload them to this page. Look at the rubric below, so you understand how you will be graded. **
 * 7) ** Have "PHUN" - ha, ha! **

//** a. Identify the Problem: **// 1. How does the Design Cycle apply to your project, life, and society? a. Project: By investigating it we can easily create a Rube Goldberg, cartoon, game, etc. and then later evaluate it. b. Life (Think future jobs): In the future there are jobs that aren't even invented yet so we need to investigate what we need to know for the future and plan for any future jobs. c. Society: We always investigate before we do anything and the we plan and then create our society, then we later evaluate our problems to make the society better. 2. Identify the problem: We have to create a Rube Goldberg, cartoon, game, etc. that's about 15 minutes long using Phun. //** b. Develop the Design Brief: **// 3. What is PHUN? It is a program that has to deal with physics. 4. How does PHUN teach you about physics? Gravity and how and object will fall if there's nothing under it & movement. 5. Experiment with PHUN for at least 20 minutes. 6. List all the requirements you must meet to create the Rube Goldberg Machine: ** Requirements: ** 7. How will you be graded on this assignment?
 * STEP 1: INVESTIGATE **
 * // c. Formulate a Design Specification - The Design Brief Continued: //**
 * 1) ** Take the test on [|Skyward] . This is due Wednesday. Create a new page on your wiki and name it "PHUN". **
 * 2) ** Spend one day investigating PHUN. **
 * 3) ** Spend 5 days creating a Rube Goldberg, cartoon, game etc. **
 * 4) ** Your project should be about 15 minutes. I will negotiate on the time, but you need to prove to me that your project is amazing! I will mainly be checking your effort and and time that you put into this. **
 * 5) ** Be creative. **
 * 6) ** Take at least 4 screen shots and upload them to this page. Look at the rubric below, so you understand how you will be graded. **
 * 7) ** Have "PHUN" - ha, ha! **

HOW YOU WILL BE GRADED:


 * 1) =   Investigate +20  =
 * 2) =   Attitude +20  =
 * 3) =   Creativity +10  =
 * 4) =   Project (Rube Goldberg, game, cartoon and 15 minutes) +40  =
 * 5) =   Pictures on Wiki +10  =
 * 6) =   Answered unit question + 20  =
 * 7) =   Total +120 Points  =

8. What did you learn about PHUN? That you can create many physic-type structures. You can turn on or off the gravity. 9. Are you going to create a Rube Goldberg, cartoon, or game? Explain your idea: Just a Rube Goldberg because it's easier to do. 10. Were you motivated and independent? Yes 11. Were you respectful during the entire unit? Yes 12. Did you work the entire time? Yes 13. Were you ever a pain in the fanny to Bradfield or other students? No  14. Were you a whiny-baby? No
 * STEP 2: ATTITUDE **

**11. How can I learn from trial and error, so I can improve my situation? (Think about mistakes you made while working on your PHUN project. How did making mistakes help you improve your project? How can making mistakes in your life actually improve your life? If you make a mistake, and you don't learn from it what is the point of making it? Answer this question with complete sentences and in a paragraph.)** **Mistakes help me create a better project the next time. It will make me see my good and wrongs. I will know my weakest point and work on it for the next time. In phun at first I didn't know how to use it was all frustrating for me. I always accidentally deleted stuff or added unneeded stuff, but after doing those mistakes I learned how to use it. Then after a while I knew the control and buttons so I knew exactly what I was doing. Same thing happens in real life. You always make unintended mistakes but that just helps you understand it better and not make that same mistake next time. Mistakes are always good and we all make them in our lives, but we gain knowledge and better skills from these mistakes.** HOW YOU WILL BE GRADED:
 * Answer the unit question: **
 * 1) = Investigate +20  =
 * 2) = Attitude +20  =
 * 3) = Creativity +10  =
 * 4) = Project (Rube Goldberg, game, cartoon and 15 minutes) +40  =
 * 5) = Pictures on Wiki +10  =
 * 6) = Answered unit question + 20  =
 * 7) = Total +120 Points  =